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You can get special cinematic finishers in combat when you execute people a la Deus Ex: Human Revolution (Strange comparison since it was already there in the original). Emphasis on fluid combat, using vampiric speed to slide in and out of melee range and slash people and execute them with melee weapons. Game has modding support, available Day 1 (Oh boy)
#VAMPIRE THE MASQUERADE BLOODLINES MALKAVIAN DIALOGUE FULL#
If you continuously suck on people's blood in full view of the public, they'll be less wary of going to those areas and you'll see less citizens wandering the streets If you drink a particular resonance constantly, you will acquire a taste for it and this will give you permanent buffs called "merits". Drinking a person with a strong resonance will give you an immediate bonus to things like melee power or seduction. Using your enhanced vampire senses, you can see when NPCs are experiencing an intense emotion like fear, desire, pain, joy and anger. Blood resonance from VtM 5th edition will appear in this game. Main side-questline involves hunting down and finding all the other thin-blood created from the Mass Embrace, each will have their own story about entering into their new life Deb of Night type feature will make an appearance as confirmed by Mitsoda Seattle as a hub world is described as "very active", crowds gather outside clubs and muggers prey on victims in side allies >Lots of secrets and hidden pathways to find You can choose your background, gender pronoun, employment history, body type and fashion Level design is reminiscent of the original Deus Ex, you're offered many different pathways to approach a particular scenario You can scale buildings, there's an emphasis on verticality You can use telekenesis, turn into mist to go through vents and glide Fan-favourite characters from Bloodlines returning Now where can I find the head vampire' 'We wont have to live like this anymore - Im going to kill the head vampire.' 'Ill buy as much as youve got.' 'As soon as I have three bags, I should have enough to become human again.' 'I think I have enough for the procedure now. First-person with contextual third-person actions If your humanity is low enough it will have implications with your dialogue choices
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Player is a thin-blood at first, choose a Clan later on Game starts off with a Mass Embrace where the player is among the new vampires born from the event, you're captured and brought to a court of prominent vampires like the first game to recount the events of the mass embrace before being sentenced to death, court is firebombed and you escape, thrust into Seattle to find out who's responsible Direct sequel to Vampire: The Masquerade - Bloodlines Set in Seattle with seamless hub worlds No quest markers, natural exploration just like the original Brian Mitsoda is lead writer alongside Avellone and Cara Ellison (who in particular wrote a chunk of the side quests)